asfenxo.blogg.se

Blackguards 2 gamefaqs
Blackguards 2 gamefaqs








blackguards 2 gamefaqs

The violent storm, coupled with a possible act of sabotage, culminates in the Vigilant becoming shipwrecked on the shores of the xenophobic nation of Samarach. Halfling captain Lastri Kassireh quickly advises the party to go belowdecks in anticipation of an impending storm. Storm of Zehir's story begins with the player character escorting a ship called the Vigilant, sailing from the Sword Coast to Samarach. Several merchant companies have been attempting to establish a foothold in the region, with limited success. Since the Shadow War depicted in Neverwinter Nights 2 and the subsequent disappearance of the game's protagonist, the Knight–Captain, Neverwinter and the surrounding area have been declining economically. It is set mostly in the Samarach and Sword Coast regions, with visits to locations featured in previous games such as Crossroad Keep and the city of Neverwinter. Like other games in the Neverwinter Nights series, Storm of Zehir takes place in the Forgotten Realms campaign setting, on the continent of Faerûn on the planet Abeir-Toril. The caravans can be personally observed and managed by the player, such as providing security if attacked by bandits.

blackguards 2 gamefaqs

Storm of Zehir also includes a regional economy whereby players can establish trading outposts in various towns and create caravan routes between them, providing merchandise to consumers along each route. Characters can create weapons, armor, and other goods with raw materials through a system of skill-based crafting. The entire party can assist in this process if they have the appropriate skills. While in conversation with other characters, the player character can influence them by using several skills, such as "Intimidate" or "Diplomacy". The player character can engage in other activities outside of combat, such as completing quests and interacting with non-player characters. Defeating monsters and completing quests bestows experience points on the party, which are used to gain levels and become more powerful.

blackguards 2 gamefaqs

The player can control a character individually by selecting specific actions to be taken against enemies, or allow the game's artificial intelligence to fight by using a pre-selected set of behaviors for each character. Storm of Zehir uses the dice d20 System of Dungeons & Dragons and each action requires a random number generated by a die roll. In combat, players have access to a variety of abilities and magic spells, based on the makeup of the party. The party can rest while on the map, but doing so puts them at risk of random encounters in the form of wandering monsters. While on the map, characters can use various skills to identify treasure, monsters, and other points of interest, such as side quests and secret locations. The game provides an overland map that is used to move between different areas like towns and dungeons. The party can then explore several regions on the Forgotten Realms continent of Faerûn. but pre-made characters are available if the player is not interested in complete customization. The rest of the player's party can also be created, unlike Neverwinter Nights 2, New character creation options include the yuan-ti pureblood and gray orc races, the swashbuckler class, and the Hellfire warlock and doomguide of Kelemvor prestige classes. Players first create a character along the lines of the Dungeons & Dragons 3.5 rules by selecting a variety of traits, such as a race, class, and. Storm of Zehir is an expansion of Neverwinter Nights 2 and continues the formula of a role-playing video game played from an overhead third-person perspective.










Blackguards 2 gamefaqs